City of Light Book Review
City of Light
by Will Wight
Hidden Gnome Publishing (April 9, 2014)
In City of Light, Will Wight finishes what he started. I admire his focus, there are clearly more stories in this world that can be told. But Simon has completed the hero's journey, and the cycle is now complete. Which also means that Simon has become a man, and the nature of the problems he faces will be different in the future. Thus, Wight has ended the story at the place where the story should be ended. And for that, I salute him.
We also see a great many pieces fall into place [though not all!], explaining why Elysia and Ragnarus are warring with one another, and why the Incarnations were trapped within the bloody trees of Ragnarus. And why the rebel city of Enosh was trying to free them.
In the end, it turns out that many of the fateful decisions made had some justice behind them. But justice is not the problem. Everyone has had more justice than they can handle. What this world needs is redemption and forgiveness.
Surprisingly, in a world gone mad with power and thirst for vengeance, there is redemption to be had. In the end, it comes down to strength of character. By strength of character, what I really mean is virtue, in the Aristotelian-Thomist sense of what you habitually do. With a few surprises thrown in, for unusual acts of will. I couldn't ask for a better ending to an already fine series. Highly recommended.
My policy in most book reviews is to avoid spoilers if possible. My definition of a spoiler is arbitrary and whimsical, so caveat lector. I think this is a reasonable thing to do, although sometimes it means I can't discuss the things in a book I find most interesting.
In this case, the spoiler is about the nature of Incarnations, and the specific fate of Indirial, after he incarnates. As Wight's artfully chosen name indicates, an Incarnation is their Territory in the flesh. The wild aggressiveness of Endross. The fiery justice of Naraka. The haughty dominion of Ragnarus. We also learn that Incarnations spin out of control when outside of their Territories, but that Incarnations inside their Territories are much more like the humans they used to be.
But, even on the outside, who you used to be matters. When Valin is the Valinhall Incarnation, he fights everyone he sees on the way to kill the King of Damasca. His actions embody the nature of Valinhall, except that he has lost all of his inhibitions about those weaker than himself. Indirial, on the other hand, is quite different. His power and deadliness is the same, but the first thing Indirial does as an Incarnation, in fact the reason he Incarnates, is save his wife and daughter even though it means losing a fight. Indirial, as Incarnation, still thinks the same thoughts as Valin as Incarnation, but his habits push him to do things slightly differently.
The Indirial who saved Simon because he couldn't bear to see a child die, saves his daughter at the cost of losing a fight to the Ragnarus Incarnation. Valin would have never done that. Thus we see that while the urges of Incarnations are powerful, they do not completely consume the man or woman within.
House of Blades: Traveler's Gate Book 1 Review
The Crimson Vault: Traveler's Gate Book 2 Review
Other books by Will Wight
Unsouled: Cradle Book 1 Review
Soulsmith: Cradle Book 2 Review
Blackflame: Cradle Book 3 Review
Skysworn: Cradle Book 4 Review
City of Light (The Traveler's Gate Trilogy) (Volume 3) By Will Wight